Hi, I’m Thom — an independent creator making small indie games, creative tools, and experimental prototypes.
I like building projects that are simple, readable, lightweight, and focused. My goal is to create small experiences with clean interfaces, clear mechanics, and ideas that can grow over time.
I’m currently focusing on cozy management games, arcade prototypes, and simple interactive tools.
Current projects:
A cozy shoemaking workshop management game where you build your workshop, manage machines, stock, employees, customer orders, reputation and competition.
The game is currently in early development, and I’m looking for honest feedback to improve the tutorial, UI, pacing and first minutes of gameplay.
A fast-paced HTML5 arcade collection game where you capture spectral creatures, avoid cursed wisps, upgrade your detector, and chase your best score.
A minimalist savings tracker that helps you visualize your goals, unlock badges, and stay motivated over time.
More small games, tools, and experiments coming soon.